I do sometimes wonder where is the limit, does the game crash at some point or it can be infinitely farmed for years. I'd probably have to dig through mpq to find out more about the tables. Some creeps in the southern part commonly drop INT tomes, while dragons rarely drop STR tomes. Spawn has no end on this map, creep packs have different loot tables and only drop certain items so it's possible to find 20x ring in one area and 20x bracer in another. Though I learned many things after this simple automation test, for example: In the morning there was so many items on the ground I didn't even bother to pick them up. They allow you to replay the original Wc3 campaign with a friend, using -save/-load triggers to carry data across levels. So I went and set up different patrol waypoints for all 3 heroes, each one having to pass the fountain at some point, and left the game running for the night. The 2 Player Campaign is a series of map edited by The-Spoon. It can be automated without 3rd party tools, all you need is in game auto-attack, passive regeneration items, health fountains, and patrol command. I've replayed it not so long ago, and I find Act I the most interesting part because it's designed in such a way that it can basically play itself.ĭidn't even realize this previously, but then one day I was curious about random drops on exterior map and then it hit me. That's a RPG with some RTS elements, it possibly triggered WoW and the mmorpg genre itself. I have no idea what to expect now, and I'm wondering if it can really be that much worse than RoC already got with missions like Under the Burning Sky (final Undead mission) or Twilight of the Gods (final NE mission), or, FUCK, the 3rd NE mission which was the most annoying in the game for me to do (the one which you have to beat before the undead cut down 100 trees). Going to start TFT tomorrow on hard, which I hear is much worse than RoC. I also never slowed down the speed of the game throughout the campaign. ![]() Anyway this was really exhausting but satisfying. When the timer reached 3 minutes I was genuinely not sure I'd be able to hold out that long.Īdmittedly I had to save and reload a few times, as much as I'd like to win it without doing this, but I don't think I could do it. ![]() ![]() I did what I consider an amazing job defending the human base (28 min left) and then the orc base (10 min left), and when the time came to defend my own base the undead started producing units so fast that I didn't feel like I was fighting waves anymore, rather it was a constant stream of bullshit enemy units and their heroes upon me. Anyone playing this nowadays? I just beat the RoC campaign on hard, without cheesing the final NE mission.
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